A first-person horror game about a detective investigating an abandoned research facility, a missing girl named Carla, and the sealed room at the center of it all.
EXHIBIT A — FACILITY EXTERIOR
The building is silent, but not empty. Old equipment still hums in the dark. Doors lead to rooms that should have been cleared years ago.
You play as a detective sent to investigate the disappearance of Carla. Her last known trace leads to a forgotten research site, sealed away after an incident no one seems willing to explain.
Scattered through the facility are tapes, traces, and fragments of something that was never meant to leave the walls of Room 0. Your only tool is a vintage VHS camcorder — an artifact of the facility's past that now serves as your only window into its lethal present.
An analog VHS camcorder is your only real tool — and your only way of seeing what's actually hunting you through the dark.
The threat is invisible to the naked eye. Raise the camera and bear witness, or trust your senses and stay blind.
Every recording drains your battery. Manage your fear and your power source, because both run out in the dark.
Recover scattered VHS tapes and piece together what happened to Carla — and what she found inside.
VHS/CRT visuals, distorted spatial audio, and an oppressive, tape-warped atmosphere throughout.
A focused horror experience built entirely around tension and mystery — no padding, no filler.
EXHIBIT B